Well I just got MGS 4 for Christmas. I really enjoy the MGS series, and I am an avid gamer. I have already beat the 4th installation in the series, Sons of the Patriots, and the 1st time through, I enjoyed the experience. I have started playing it again, and I noticed that the plot and story seems to be everywhere. It made me think that maybe video games cannot tell a good story, or is exceptionally hard to accomplish it in an intersting manner. I don't think they can hold the person, like a good book or movie. The first twenty minutes couldnt capture my attention at all...
The game will, sometimes in a cutscene, show you a clip of about 3 min. of something very random and nothing to do with anything thats going on. It takes away from the scene and momentum of that very moment in the game, wherever it may be. However, I will take a stab in the dark, and say that this is the director's way of foreshadowing because usually it will tie in later on in the game. Its just an akward way of doing it. It reminds me of an introduction of a book, but only the director doesn't put in the beginning, he puts it in the middle of this, and this, and even this. It just doesnt seem logical.
Another point is that maybe I cannot, personally, take a CGI character seriously when displaying emotion, 'cept for maybe anger. If they display sadness though, its not like readin a book or watching a movie. It just doesn't feel real, and maybe because of that, I can't attach myself to it or 'feel' for it.
I don't mean to sound boring, but the only game to ever make me 'feel' anything was MGS3, but maybe because of the era in which it took place, the Cold War. And I have an attachment with those times, musically, politically, entertainment, etc. etc. And the game seems to hit hard on those subjects.
Anyways, what I think I am getting at is that audio and visuals will never kill a good book.
I like MGS4, it concludes the series up so well. The ending is so epic!
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In my films class, we talked a lot about how directors now are moving a lot from strong emotion and plot to strong special effects, which isn't necessarily a horrible thing, but it is a hollow thing.
ReplyDeletespecial effects as in CGI??? I don;t like that one bit. I hate the use of CGI when it isn't needed. Perfect example, and I think you'll agree; Two-Face. Not needed at all. I dread the day when George Lucas will make a complete CGI movie with cardboard acting... Oh shit!
ReplyDeleteAnother example: Alien and Aliens 2 versus Alien 3 and Alien: Resurrection. The first two in the quadrilogy were scary and I believe that to be because the fact that the aliens were real, and not CGI, like the final two.